bk commit

This commit is contained in:
2021-10-14 02:14:04 -03:00
parent f56746bf68
commit fac1305cfc
4 changed files with 53 additions and 18 deletions

View File

@@ -3,6 +3,8 @@ import CurrentScore from "./components/CurrentScore";
import Hangman from "./components/Hangman/Hangman";
import Header from "./components/Header";
import PuzzleWord from "./components/Hangman/PuzzleWord/PuzzleWord";
import Victory from "./components/Hangman/PuzzleWord/Victory";
import Defeat from "./components/Hangman/PuzzleWord/Defeat";
function App() {
@@ -11,6 +13,24 @@ function App() {
const [hangmanFrame, setHangmanFrame] = useState(0)
const [isVictory, setIsVictory] = useState(false)
const [isDefeat, setIsDefeat] = useState(false)
const [keyPuzzleWord, setKeyPuzzleWord] = useState(1)
if (isVictory || isDefeat) {
setTimeout(() => {
setHangmanFrame(0)
setIsVictory(false)
setIsDefeat(false)
setKeyPuzzleWord(keyPuzzleWord + 1)
}, 3000)
}
return (
<>
<Header language={language}/>
@@ -25,14 +45,31 @@ function App() {
<div className='column-2'>
<CurrentScore currentScore={currentScore} />
<PuzzleWord
{ isVictory || isDefeat ? null :
<PuzzleWord
key={keyPuzzleWord}
hangmanFrame={hangmanFrame}
setHangmanFrame={setHangmanFrame}
currentScore={currentScore}
setCurrentScore={setCurrentScore}
/>
isVictory={isVictory}
setIsVictory={setIsVictory}
isDefeat={isDefeat}
setIsDefeat={setIsDefeat}
/>
}
{isVictory ? <Victory currentScore={currentScore} setCurrentScore={setCurrentScore} /> : null}
{isDefeat ? <Defeat /> : null}
</div>

View File

@@ -3,30 +3,31 @@ import Register_Input from '../../Scripts/Register input'
import Defeat from './Defeat'
import Victory from './Victory'
const PuzzleWord = ({hangmanFrame, setHangmanFrame, currentScore, setCurrentScore}) => {
const PuzzleWord = ({hangmanFrame, setHangmanFrame, currentScore, setCurrentScore, setIsVictory, setIsDefeat}) => {
const [actualWord, setActualWord] = useState('papa')
const [isVictory, setIsVictory] = useState(false)
const [isDefeat, setIsDefeat] = useState(false)
const generatePuzzleWord = () => {
const generatePuzzleWord = () => {
const puzzleWord = document.getElementById('puzzleWord')
for (let i = 0; i < actualWord.length; i++) {
let letter = document.createElement('span')
letter.className = 'letter'
letter.textContent = ''
puzzleWord.appendChild(letter)
}
const counter = document.createElement('span')
counter.className = 'counter'
counter.textContent = '(' + actualWord.length + ')'
puzzleWord.appendChild(counter)
}
React.useEffect(() => {
@@ -42,13 +43,12 @@ const PuzzleWord = ({hangmanFrame, setHangmanFrame, currentScore, setCurrentScor
Register_Input(actualWord, hangmanFrame, setHangmanFrame, setIsVictory, setIsDefeat)
}, [hangmanFrame])
return (
<>
<div className="puzzleWord" id="puzzleWord"></div>
{isVictory ? <Victory currentScore={currentScore} setCurrentScore={setCurrentScore} /> : null}
{isDefeat ? <Defeat /> : null}
</>
)
}

View File

@@ -19,6 +19,7 @@ const CheckVictory = (setIsVictory) => {
if (allChildrenHaveText) {
setIsVictory(true)
}
}

View File

@@ -1,4 +1,4 @@
import CheckVictory from "./CheckVictory.jsx";
import CheckVictory from "./CheckVictory";
const Register_Input = (actualWord, hangmanFrame, setHangmanFrame, setIsVictory, setIsDefeat) => {
@@ -46,7 +46,6 @@ const Register_Input = (actualWord, hangmanFrame, setHangmanFrame, setIsVictory,
});
CheckVictory(setIsVictory)
} else {
@@ -61,9 +60,7 @@ const Register_Input = (actualWord, hangmanFrame, setHangmanFrame, setIsVictory,
removeRegisterInput()
}
}
}
}
const removeRegisterInput = () => {