Files
Hangman-game-with-React/src/components/Hangman/PuzzleWord/PuzzleWord.jsx

57 lines
1.5 KiB
JavaScript

import React, {useState} from 'react'
import Register_Input from '../../Scripts/Register input'
import Defeat from './Defeat'
import Victory from './Victory'
const PuzzleWord = ({hangmanFrame, setHangmanFrame, currentScore, setCurrentScore}) => {
const [actualWord, setActualWord] = useState('papa')
const [isVictory, setIsVictory] = useState(false)
const [isDefeat, setIsDefeat] = useState(false)
const generatePuzzleWord = () => {
const puzzleWord = document.getElementById('puzzleWord')
for (let i = 0; i < actualWord.length; i++) {
let letter = document.createElement('span')
letter.className = 'letter'
letter.textContent = ''
puzzleWord.appendChild(letter)
}
const counter = document.createElement('span')
counter.className = 'counter'
counter.textContent = '(' + actualWord.length + ')'
puzzleWord.appendChild(counter)
}
React.useEffect(() => {
generatePuzzleWord()
}, [])
React.useEffect(() => {
Register_Input(actualWord, hangmanFrame, setHangmanFrame, setIsVictory, setIsDefeat)
}, [hangmanFrame])
return (
<>
<div className="puzzleWord" id="puzzleWord"></div>
{isVictory ? <Victory currentScore={currentScore} setCurrentScore={setCurrentScore} /> : null}
{isDefeat ? <Defeat /> : null}
</>
)
}
export default PuzzleWord