Files
Hangman-game-with-React/src/App.js

189 lines
5.5 KiB
JavaScript

import React, {useState} from "react";
import CurrentScore from "./components/CurrentScore/CurrentScore";
import Hangman from "./components/Hangman/Hangman";
import Header from "./components/Header/Header";
//import PuzzleWord from "./components/Hangman/PuzzleWord/PuzzleWord";
import Victory from "./components/Victory && Defeat/Victory";
import Defeat from "./components/Victory && Defeat/Defeat";
import Loading from "./components/Loading/Loading";
import AlmacenateCurrentScore from "./Storage Scripts/AlmacenateCurrentScore";
import DetermineUserLanguage from "./General Scripts/DetermineUserLanguage";
import Categories from "./components/Categories/Categories";
import ChangeTitle from "./General Scripts/ChangeTitle";
import AlmacenateCategory from "./Storage Scripts/AlmacenateCategory";
import { RecoveryCurrentScore } from "./Storage Scripts/RecoveryCurrentScore";
import { RecoveryCurrentCategory } from "./Storage Scripts/RecoveryCurrentCategory";
import { RecoveryCurrentLanguage } from "./Storage Scripts/RecoveryCurrentLanguage";
import { AlmacenateLanguage } from "./Storage Scripts/AlmacenateLanguage";
import WrongLetters from "./components/LettersRegistered/LettersRegistered";
import Word from "./components/Word/Word";
import LettersRegistered from "./components/LettersRegistered/LettersRegistered";
import alphabet from "./General Scripts/alphabet"
import checkVictory from "./General Scripts/checkVictory";
import checkDefeat from "./General Scripts/checkDefeat";
import BringTheWords from "./Firebase Querys/BringTheWord";
import SelectRandomWord from "./Firebase Querys/SelectRandomWord";
function App() {
const [displayApp, setDisplayApp] = useState(false)
const [selectedWord, setSelectedWord] = useState('')
const [correctLetters, setCorrectLetters] = useState([])
const [lettersRegistered, setLettersRegistered] = useState([])
const [language, setLanguage] = useState('english')
const [languageIsReady, setLanguageIsReady] = useState(false)
const [category, setCategory] = useState(false)
const [categoryIsReady, setcategoryIsReady] = useState(false)
const [currentScore, setCurrentScore] = useState(0)
const [hangmanFrame, setHangmanFrame] = useState(0)
const [endOfGame, setEndOfGame] = useState('')
const [displayCategories, setDisplayCategories] = useState(false)
const bringWordFromFirebase = async () => {
if (!displayApp && selectedWord === '') {
setSelectedWord('a')
let word = await BringTheWords(language, category, selectedWord)
word = word.toLowerCase()
console.log(word)
await setSelectedWord(word)
await setDisplayApp(true)
}
}
React.useEffect(() => {
RecoveryCurrentScore(setCurrentScore)
RecoveryCurrentCategory(setCategory)
setcategoryIsReady(true)
DetermineUserLanguage(setLanguage)
RecoveryCurrentLanguage(setLanguage)
setLanguageIsReady(true)
ChangeTitle(language)
setLanguageIsReady(true)
if (!displayApp && selectedWord === '' && categoryIsReady && languageIsReady) {
bringWordFromFirebase()
}
console.log(category)
}, [categoryIsReady])
React.useEffect(() => {
const registerKeys = e => {
const currentKey = e.key.toLowerCase()
if (displayApp) {
if (alphabet.includes(currentKey)) {
setLettersRegistered([...lettersRegistered, currentKey])
if (selectedWord.includes(currentKey)) {
if (!correctLetters.includes(currentKey)) {
setCorrectLetters([...correctLetters, currentKey])
checkVictory(setEndOfGame)
}
}
else {
setHangmanFrame(hangmanFrame + 1)
checkDefeat(setEndOfGame, hangmanFrame, setCorrectLetters, selectedWord)
}
}
}
}
window.addEventListener('keyup', registerKeys)
return () => window.removeEventListener('keyup', registerKeys)
}, [correctLetters, displayApp, lettersRegistered, setLettersRegistered, hangmanFrame, selectedWord])
if (endOfGame) {
setTimeout(() => {
AlmacenateCurrentScore(currentScore)
AlmacenateCategory(category)
AlmacenateLanguage(language)
window.location.reload(false)
}, 3000)
}
return (
<>
<Header
language={language}
displayCategories={displayCategories}
setDisplayCategories={setDisplayCategories}
/>
<div className="game-container">
{
languageIsReady ?
<div className='categories-container'>
<Categories currentScore={currentScore} displayCategories={displayCategories} language={language} category={category} setCategory={setCategory} categoryIsReady={categoryIsReady} setLanguage={setLanguage}/>
</div>
:null
}
<div className='column-1'>
<Hangman
hangmanFrame={hangmanFrame}
/>
</div>
<div className='column-2'>
<CurrentScore
currentScore={currentScore}
language={language}
/>
<Word
selectedWord={selectedWord}
correctLetters={correctLetters}
/>
</div>
</div>
{
!displayApp ? <Loading /> : null
}
{endOfGame === 'Victory' ? <Victory currentScore={currentScore} setCurrentScore={setCurrentScore} /> : null}
{endOfGame === 'Defeat' ? <Defeat /> : null}
<LettersRegistered
lettersRegistered={lettersRegistered}
/>
</>
);
}
export default App;