Input logic for mobile users done

This commit is contained in:
2021-10-20 18:22:58 -03:00
parent ff02ece0dc
commit 65251009de
8 changed files with 12236 additions and 25 deletions

View File

@@ -89,9 +89,20 @@ function App() {
const registerKeys = e => {
const currentKey = e.key.toLowerCase()
if (displayApp) {
console.log(e)
let currentKey
if (!mobileUser) {
currentKey = e.key.toLowerCase()
}
if (mobileUser) {
currentKey = e.explicitOriginalTarget.nodeValue
}
if (alphabet.includes(currentKey)) {
@@ -187,7 +198,24 @@ function App() {
</div>
{
mobileUser ?
<LetterInput />
<LetterInput
displayApp={displayApp}
setLettersRegistered={setLettersRegistered}
lettersRegistered={lettersRegistered}
selectedWord={selectedWord}
setCorrectLetters={setCorrectLetters}
correctLetters={correctLetters}
setEndOfGame={setEndOfGame}
setHangmanFrame={setHangmanFrame}
hangmanFrame={hangmanFrame}
checkVictory={checkVictory}
/>
:null
}
{

View File

@@ -1,10 +1,13 @@
const checkDefeat = (setEndOfGame, hangmanFrame, setCorrectLetters, selectedWord) => {
const checkDefeat = (setEndOfGame, hangmanFrame, setCorrectLetters, selectedWord, mobileUser = false) => {
if (hangmanFrame >= 5) {
setCorrectLetters([...selectedWord])
setEndOfGame('Defeat')
navigator.keyboard.lock();
if (!mobileUser) {
navigator.keyboard.lock();
}
}
}

View File

@@ -2,12 +2,16 @@ import React from 'react'
const checkVictory = (setEndOfGame) => {
console.log('check victory exec')
let parent_element = document.getElementById('word').childNodes
parent_element = [...parent_element]
let result = true
parent_element.forEach(children => {
console.log(children.innerText)
if (children.innerText === '') {
result = false
@@ -21,11 +25,6 @@ const checkVictory = (setEndOfGame) => {
setEndOfGame('Victory')
}
return (
<div>
</div>
)
}
export default checkVictory

View File

@@ -1,13 +1,18 @@
import React from 'react'
import alphabet from '../../General Scripts/alphabet'
import checkDefeat from '../../General Scripts/checkDefeat'
const LetterInput = ({registerKeys}) => {
const LetterInput = ({displayApp, setLettersRegistered, lettersRegistered, selectedWord, correctLetters, setCorrectLetters, setEndOfGame, setHangmanFrame, hangmanFrame, checkVictory}) => {
const registerInput = (letter) => {
const input = document.getElementById('letter-input')
const currentKey = letter
input.value = ''
}
document.dispatchEvent(new KeyboardEvent('keyup', input));
input.value = ''
}
return (
<div className="letter-input-container">