Files
Baileys/WhatsAppWeb.js
2020-04-27 20:42:04 +05:30

100 lines
3.4 KiB
JavaScript

const BinaryCoding = require('./binary_coding/binary_encoder.js')
class WhatsAppWeb {
static version = [0,4,1296] // the version of WhatsApp Web we're telling the servers we are
static browserDescriptions = ["Baileys", "Baileys"]
static Status = {
notConnected: 0,
connecting: 1,
creatingNewConnection: 3,
loggingIn: 4,
connected: 5
}
// set of statuses visible to other people; see updatePresence() in WhatsAppWeb.Send
static Presence = {
available: "available", // "online"
unavailable: "unavailable", // "offline"
composing: "composing", // "typing..."
recording: "recording", // "recording..."
paused: "paused" // I have no clue
}
// set of message types that are supported by the library
static MessageType = {
text: "conversation",
image: "imageMessage",
video: "videoMessage",
sticker: "stickerMessage",
document: "documentMessage",
extendedText: "extendedTextMessage"
}
constructor() {
this.conn = null // the websocket connection
this.authInfo = null // the auth info used to extablish new connections & restore connections
this.userMetaData = null // metadata of the user i.e. name, phone number, phone stats
this.chats = {} // all chats of the user, mapped by the user ID
this.msgCount = 0 // number of messages sent to the server; required field for sending messages etc.
this.autoReconnect = true // reconnect automatically after an unexpected disconnect
this.lastSeen = null // updated by sending a keep alive request to the server, and the server responds with our updated last seen
// object to hold the event handlers
this.handlers = {
onError: null,
onConnected: null,
presenceUpdated: null,
onDisconnect: null,
onUnreadMessage: null,
gotContact: null
}
this.callbacks = {}
this.encoder = new BinaryCoding.Encoder()
this.decoder = new BinaryCoding.Decoder()
this.status = WhatsAppWeb.Status.notConnected
}
// error is a json array: [errorCode, "error description", optionalDescription]
gotError (error) {
this.handlers.onError(error) // tell the handler, we got an error
}
// called when established a connection to the WhatsApp servers successfully
didConnectSuccessfully () {
console.log("connected successfully")
this.status = WhatsAppWeb.Status.connected // update our status
this.lastSeen = new Date() // set last seen to right now
this.startKeepAliveRequest() // start sending keep alive requests (keeps the WebSocket alive & updates our last seen)
if (this.reconnectLoop) { // if we connected after being disconnected
clearInterval(this.reconnectLoop) // kill the loop to reconnect us
} else if (this.handlers.onConnected) { // if we connected for the first time, i.e. not after being disconnected
this.handlers.onConnected()
}
}
// base 64 encode the authentication credentials and return them, these can then be saved used to login again
// see login () in WhatsAppWeb.Session
base64EncodedAuthInfo () {
return {
clientID: this.authInfo.clientID,
serverToken: this.authInfo.serverToken,
clientToken: this.authInfo.clientToken,
encKey: this.authInfo.encKey.toString('base64'),
macKey: this.authInfo.macKey.toString('base64')
}
}
}
/* import the rest of the code */
require("./WhatsAppWeb.Session.js")(WhatsAppWeb)
require("./WhatsAppWeb.Recv.js")(WhatsAppWeb)
require("./WhatsAppWeb.Send.js")(WhatsAppWeb)
require("./WhatsAppWeb.Query")(WhatsAppWeb)
module.exports = WhatsAppWeb