feat: add desktop + full history sync opts

This commit is contained in:
Adhiraj Singh
2022-07-26 13:29:29 +05:30
parent 9aa9006236
commit d04718e27a
6 changed files with 58 additions and 33 deletions

View File

@@ -103,35 +103,44 @@ The entire `SocketConfig` structure is mentioned here with default values:
``` ts
type SocketConfig = {
/** provide an auth state object to maintain the auth state */
auth?: AuthenticationState
/** the WS url to connect to WA */
waWebSocketUrl: string | URL
/** Fails the connection if the connection times out in this time interval or no data is received */
connectTimeoutMs: number
/** Default timeout for queries, undefined for no timeout */
defaultQueryTimeoutMs: number | undefined
/** ping-pong interval for WS connection */
keepAliveIntervalMs: number
/** proxy agent */
agent?: Agent
/** pino logger */
logger: Logger
/** version to connect with */
version: WAVersion
/** override browser config */
browser: WABrowserDescription
/** agent used for fetch requests -- uploading/downloading media */
fetchAgent?: Agent
/** should the QR be printed in the terminal */
printQRInTerminal: boolean
/**
* fetch a message from your store
* implement this so that messages that failed to send (solves the "this message can take a while" issue) can be retried
auth: AuthenticationState
/** By default true, should history messages be downloaded and processed */
downloadHistory: boolean
/** transaction capability options for SignalKeyStore */
transactionOpts: TransactionCapabilityOptions
/** provide a cache to store a user's device list */
userDevicesCache?: NodeCache
/** marks the client as online whenever the socket successfully connects */
markOnlineOnConnect: boolean
/**
* map to store the retry counts for failed messages;
* used to determine whether to retry a message or not */
msgRetryCounterMap?: MessageRetryMap
/** width for link preview images */
linkPreviewImageThumbnailWidth: number
/** Should Baileys ask the phone for full history, will be received async */
syncFullHistory: boolean
/**
* fetch a message from your store
* implement this so that messages failed to send (solves the "this message can take a while" issue) can be retried
* */
getMessage: (key: proto.IMessageKey) => Promise<proto.IMessage | undefined>
}
```
### Emulating the Desktop app instead of the web
1. Baileys, by default, emulates a chrome web session
2. If you'd like to emulate a desktop connection (and receive more message history), add this to your Socket config:
``` ts
const conn = makeWASocket({
...otherOpts,
// can use Windows, Ubuntu here too
browser: Browsers.macOS('Desktop'),
syncFullHistory: true
})
```
## Saving & Restoring Sessions
You obviously don't want to keep scanning the QR code every time you want to connect.